Skin+

€6.00

This addon will let you improve the skin shader of any model. The shader uses procedural textures to create infinite detail and customizability.

The node was made for use on the humgen addon.

Extra info:
You can set the node up in your asset browser, locate the file with your skin+ blend file in your preferences under file path. Now Blender knows where to look for the asset, then you can right click the node (right click where you can name the node) and make it an asset.
Now you can find it in your asset browser.

Once you dragged it onto your character and connected the sockets it should work straight out of the box, there could be some visible lines on the human. This can be fixed with a subdivision surface.

If you have any question, feel free to contact me via the contact page.

-Kv3D

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This addon will let you improve the skin shader of any model. The shader uses procedural textures to create infinite detail and customizability.

The node was made for use on the humgen addon.

Extra info:
You can set the node up in your asset browser, locate the file with your skin+ blend file in your preferences under file path. Now Blender knows where to look for the asset, then you can right click the node (right click where you can name the node) and make it an asset.
Now you can find it in your asset browser.

Once you dragged it onto your character and connected the sockets it should work straight out of the box, there could be some visible lines on the human. This can be fixed with a subdivision surface.

If you have any question, feel free to contact me via the contact page.

-Kv3D

This addon will let you improve the skin shader of any model. The shader uses procedural textures to create infinite detail and customizability.

The node was made for use on the humgen addon.

Extra info:
You can set the node up in your asset browser, locate the file with your skin+ blend file in your preferences under file path. Now Blender knows where to look for the asset, then you can right click the node (right click where you can name the node) and make it an asset.
Now you can find it in your asset browser.

Once you dragged it onto your character and connected the sockets it should work straight out of the box, there could be some visible lines on the human. This can be fixed with a subdivision surface.

If you have any question, feel free to contact me via the contact page.

-Kv3D

New in V2:

  • Arteries setting

  • Small freckles with masking

  • Subsurface scattering mask around the eye

  • Humgen underwear and age slider integration (optional)

  • Mapping trough the UV, so now you can animate your models and the textures will stay in place

  • Quality of life improvements

  • Improved settings

  • Descriptions when hovering over the options

  • Organized node tree